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Advanced [show]


Reynard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His red hair is kept up in a ponytail inside a feathered hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted arcane powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Attractive, Slave, Family. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Clare, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 47000 sp. Citrine (60 gp). Lapis lazuli (9 gp). Tourmaline (60 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Wymar Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is chestnut and curly. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Performer, but he got bored and became a Mortician. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor, Job. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Wymar Wedgwood, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Hale, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and revenge

Flaws: Ugly, Selfish. Bonds: Criminal record, Religious, Enemies. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Hale, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Peridot (80 gp). Red-brown spinel (80 gp). Iolite (80 gp).


Social Check DCs


Clerebold Home, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His hair is cut close to his head. He has blue eyes and a blue hat with a white feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Rich. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Home, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills Nature +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Hartford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. With bright red hair and a scraggly beard. His eyes are hazel and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Diggory Hartford, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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