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Geoffrey Richie, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He has done his best to style his white hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small island village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Nature, Attractive. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Geoffrey Richie, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Blue sapphire (700 gp). Black opal (700 gp). Deep blue spinel (600 gp).


Social Check DCs


Bernard Burton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of kukris, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He sports a long blonde beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He invites people to come help in his community garden.

History: The child of a Hunter, who enjoyed hunting, Bernard was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Nature. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Bernard Burton, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Athletics +0, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Randal Camden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. After coming to the age of reason, Randal took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Family. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Randal Camden, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Patrick Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Ideals: Passionate. Bonds: Enemies, Immigrant, Adventurer, Criminal record. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Patrick Rutherford, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +0, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Adelard Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of his god on his torso. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful, Disease. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Adelard Clinton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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