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NPC Generator

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Advanced [show]


Roger Stafford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: Roger hails from a village terrorized by brigands. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and many brigands want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Rich. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Roger Stafford, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 4 (-3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Bernard Langston, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His brown hair is cut short. His eyes are hazel and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Rich, Immigrant. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Bernard Langston, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills History +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely violet suit with brown socks and a vest with buckled shoes. His long chestnut hair reaches down to his waist. His eyes are likewise violet.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Pacifist, Gifted, Optimist. Flaws: Impulsive. Bonds: Criminal record. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Percival Staurheim, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 34000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Adelard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large red jacket. His brown hair is knotted and matted. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Attractive, Enemies, Criminal record. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Adelard Rutland, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy red pantaloons and a brown scarf. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Disease. Bonds: Adventurer, Military, Job. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Colby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Brown-green garnet (130 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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