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NPC Generator

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Tim Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red costume with the symbols of the sun god on his torso. With bright white hair and a scraggly beard. He has violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Nature, Enemies. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Tim Hayes, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 11 (+0)7 (-2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp. 3 Holy water. 2 Antitoxin.


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears bulky white painted plate armor. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Shy, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Arnold Hornsby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)7 (-2) 16 (+3)9 (-1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Jocelyn Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown cloak. He has styled his brown hair well, parting it to the right. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Crown-heir business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Crown-heir.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Jocelyn Bradshaw, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 4 (-3)15 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Cason, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue costume with the symbols of the sun god on his torso, and is pretty ugly. His silver hair is heavily combed to the right. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Manfred Cason, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 14 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear black pants and tee shirts, and sports empty pouches on his belt. His tied-back hair is chestnut. His green eyes peer out from beneath his feathered black hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted, Logical. Bonds: Criminal record. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Trym Altham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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