Cory Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. He has a very tight haircut. His eyes are likewise gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Jet (150 gp). Amber (150 gp). Sardonyx (60 gp). 1 Masterwork Artisan’s tools.
Gerald Fidget, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and is wearing a long, brown, dusty cloak. His right hand appears badly burned and disfigured. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.
History: When he was but 6 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 sp. Jasper (60 gp). Coral (100 gp). Golden pearl (100 gp). 1 Everburning torch. 8 Acid flasks. 4 Smokesticks.
Thomas Blakely, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a spear on his belt, and sports empty pouches on his belt. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Shepherd, but he was a colossal failure. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Philantrophist. Bonds: Military, Criminal record, Job. Occupation: Bookbinder
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Terran, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Rolf Everly, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears green trousers with tan and violet striped suspenders. He wears various colorful collared shirts. He has brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north to a Banker, Rolf learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has worked as a Banker like his mother before him.
Motivation: To share knowledge with the world; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp. White pearl (50 gp). Eye agate (5 gp).
Guy Hampton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bounty Hunter does. His hair is golden and curly. His eyes are amber and beady.
Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.
History: He was born in a small forest village. He worked as a nervous Bounty Hunter and found it very stressful. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
