Bernard Badger, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His Stetson hat is riddled with cuts and holes. He has blue eyes and a brown hat with a violet feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich eastern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: A rival would like him out of the picture; and meet up once more with his childhood friend
Flaws: Ugly, Terse. Bonds: Adventurer, Criminal record, Rich. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 19000 cp. Red spinel (40 gp). Obsidian (14 gp). Blue quartz (14 gp). 5 Acid flasks. 2 Tanglefoot bags.
Trym Marston, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Passionate. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 700 sp.
Gerald Hallewell, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His long red hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his feathered tan hat.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Stylist and found it very stressful. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 11000 cp.
Aldous Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling amber eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Adventurer and found it very stressful. He has been saving his money to try and buy his brother's freedom.
Motivation: He's looking for his big break.
Bonds: Adventurer, Family, Job. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Silver pearl (100 gp).
Dean Clare, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and sports empty pouches on his belt. He wears his auburn hair up. His eyes are a pleasant violet.
Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.
History: The child of a Blacksmith, who enjoyed hunting, Dean was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west; and to protect his home
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Nature, Adventurer. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 4 Tanglefoot bags. 1 Holy water. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
