Bernard Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon his head. His hair is cut close to his head. His half smiles and gray eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Attractive, Job, Nature, Slave. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp.
John Shelley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, white, dusty cloak. He wears his white hair down. His eyes are a pleasant green.
Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: John was born with his mother's beautiful face. He moved out east to avoid the crime he committed. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Manfred Mori, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Manfred hails from a village terrorized by drow. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Insomniac. Bonds: Attractive, Poor, Guardian, Enemies. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Solid gold idol (900 gp).
Robert Stanley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He has a slight overbite and is overall scrawny. He is bald on top and has large chestnut tufts of hair around his ears. His brown eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants his loneliness to end; and he has a crush on the local ruler
Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Immigrant, Enemies, Has a crush. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp.
Roger Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the north. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roger's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC.
Flaws: Depressed, Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 30 pp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
