Diggory Rowley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears white painted combat armor at almost all times. His Stetson hat is riddled with cuts and holes. He has brown eyes and a white hat with a yellow feather.
Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Justice, Artistic. Flaws: Ugly, Racist. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Raymond Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green pants and tee shirts. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of his daughter.
Ideals: Joker, Logical. Flaws: Impulsive, Insane. Bonds: Immigrant. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Thomas Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in a clean brown cloak covering his clean studded leather. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Fearful, Mundane, PTSD. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Ernest Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his nunchaku ready. He has a white handlebar mustache and slicked back white hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: Abrasive and pushy, he has a hard time making friends. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Mason mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Antagonistic, Hedonist, Disease. Bonds: Attractive. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Alex Clinton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, pastel shirt, and tan tie. He keeps his chestnut hair in a pixie cut. His gray eyes peer out from beneath his wide-brimmed black hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Alex was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alex's homeland. Alex decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well.
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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