Cory Marlowe, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his auburn hair in a flapper bob. His brown eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a slaver, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting. Flaws: Racist. Bonds: Mentor, Adventurer. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Everard Bing, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an entirely pastel suit with tan socks and a vest with buckled shoes. He wears a broad hat to hide his balding. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers
Ideals: Opinionated. Flaws: PTSD. Bonds: Slave, Job, Family. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp.
Miles Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Bounty Hunter. He sports a long red beard, and similarly colored long hair. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: Money/treasure; and retire the richest man in the south
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Chad Blyth, Male Human [Permalink]
Personal [hide]
Description: This eastern man dresses like a well dressed Barkeep does. His clothes are grease stained in places. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Locksmith, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Barkeep soon after.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Breastplate.
Hunter Barton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His chestnut hair is braided into rings. His eyes are hazel.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and wants to raise his children well
Ideals: Justice. Flaws: Shy. Bonds: Rich, Enemies, Family. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. Sard (80 gp). Zircon (80 gp). 1 Backpack. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!