Norman Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A 5'1" northern man, he is generally well dressed albeit a few years behind the times. His long red hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Star rose quartz (20 gp).
Hugh Walpole, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy and is close to two feet long. His eyes are green and catlike.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Junk Dealer, who enjoyed hunting, Hugh was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Healer.
Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Artistic, Impeccable. Bonds: Attractive, Enemies, Nature, Job. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.
Roland Anderton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his lance. His black hair is still thick. He has gray eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Roland would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Flaws: Shy. Bonds: Military, Religious, Enemies. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 20000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Odo Brandon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are white and perfect.
Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and he's repulsed by the pc
Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Guy Kenley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, yellow cloak. He has wavy brown hair. His eyes are a pleasant amber.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He's attracted to the PC; and he's in love
Ideals: Joker. Bonds: Poor, Job, Family, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
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