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NPC Generator

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Advanced [show]


Geoffrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length black hair. He has a dull look in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Philantrophist, Gifted. Flaws: Fearful, Insane. Bonds: Military. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Geoffrey Wakefield, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)5 (-3) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Black pearl (900 gp). Aquamarine (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports green clothing, slightly heavier than average wear. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.

History: Shane was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, In love. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Shane Rutland, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald York, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple green robe with brown stripes complete with hood. His golden hair is still thick. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As long as the job gets done he does not care how it got done.

History: Born in the south to a Fortune-teller, Theobald learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Fortune-teller job and began his own company from there.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Racist. Bonds: Enemies, Job, Adventurer. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Theobald York, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)5 (-3) 14 (+2)10 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Tyndall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the north. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Wymar Tyndall, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 11 (+0)16 (+3)
Skills Athletics +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. With bright red hair and a scraggly beard. This brown eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Ralf hails from a village terrorized by dire rats. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Revenge.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Enemies. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Ralf Wakefield, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp. Amber (60 gp). Fiery yellow corundum (800 gp). Smoky quartz (80 gp).


Social Check DCs

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