Aldous Weld, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Secretive. Bonds: Attractive, Guardian, Mentor, Enemies, Adventurer. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Roger Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a tan suit, green shirt, and blue tie. His hair is cut close to his head. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Bonds: Has a crush, Rich, Mentor, In love, Criminal record. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Wymar Kendal, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is knotted and matted. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Joker, Artistic. Flaws: Ugly. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Magnifying glass.
Wymar Clayden, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a black handlebar mustache and slicked back black hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved out west to avoid the crime he committed. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 4 Smokesticks. 2 Alchemist’s fire. 4 Tanglefoot bags.
Miles Graeme, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, green shirt, and blue tie. He keeps his brown hair in a pixie cut. His eyes are gray and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Impulsive, PTSD. Bonds: Guardian, Enemies. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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