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NPC Generator

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Charles Bing, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized jet on his left hand. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Charles was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a Bounty Hunter soon after.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Charles Bing, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Secretive, Ugly, Greedy. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Gentry, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 4 (-3)12 (+1) 17 (+3)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tattered old clothes. He has a hunchback. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Wharton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 5 (-3)12 (+1)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Henry Law, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Henry took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Insane, Antagonistic, Impulsive. Bonds: Rich. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Henry Law, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roger Tickle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. With a patchy red beard and wild red hair. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Roger was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Athletic, Optimist. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Roger Tickle, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs

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