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Advanced [show]


Robert Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is unkempt and raggedy. His brown eyes dart from person to person.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a mountains tribe. He helped his father out around the business and became quite the natural. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Weaver again.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Robert Quinton, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Banded agate (15 gp). Chrysoprase (30 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Insane, Terse, Disease. Bonds: Attractive, Religious, Criminal record. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Balimaar Reid, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Religion +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dean Huxley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He has wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Dean Huxley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up lance and armor he uses now. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Pacifist. Flaws: Racist. Bonds: Rich, Nature, Job. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Adelard Beitz, Male Human Fighter 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)18 (+4) 13 (+1)7 (-2)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Infernal, Gnoll, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Banded mail. 1 Full Plate.


Social Check DCs


Justin Fawcett, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair and beard is wavy and long. His eyes are brown and catlike.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich northern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, Adventurer, Rich, Debt. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Justin Fawcett, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)16 (+3) 19 (+4)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 14
Languages Common, Undercommon, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp. Azurite (5 gp). Sardonyx (30 gp). Rhodochrosite (5 gp).


Social Check DCs

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