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NPC Generator

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Advanced [show]


Miles Hale, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in brown turtlenecks beneath a pastel coat with green slacks. His blonde hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Miles Hale, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Rose (60 gp). Silver pearl (140 gp). Red garnet (140 gp). 1 Superior lock.


Social Check DCs


Clerebold Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Gifted, Justice. Flaws: Addict. Bonds: Adventurer. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Clerebold Melancon, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is typically in his Mortician uniform. His whole body is exceptionally muscular. His tied-back hair is brown. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small mountains village. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Mortician job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Anthony Staurheim, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Miles Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. With a patchy blonde beard and wild blonde hair. His violet eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Opinionated, Gifted. Bonds: Rich, Criminal record. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Miles Bristol, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 18 (+4)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 14
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Shelby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Map Maker. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Map Maker, Ernest learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Job, Nature, In love. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Ernest Shelby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs

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