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NPC Generator

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Advanced [show]


Alexandre Mori, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy white pantaloons and a blue scarf. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes, though not visible through his cowl, are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Alexandre Mori, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Solomon Stapleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a tan suit. He wears a small hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Sensitive, Antagonistic. Bonds: In love, Guardian, Enemies. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Solomon Stapleton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)5 (-3) 8 (-1)14 (+2)
Skills Athletics -1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Arnold Riley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black trousers with brown and white striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Fighting. Bonds: Attractive, Religious, Military. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Arnold Riley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears dark leathers with embroidery. His brown hair is long and unkept. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Wentworth, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 21000 sp.


Social Check DCs


William Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green coat over a yellow low-cut shirt, and a broad hat upon his head. His broad hat is riddled with cuts and holes. His blue eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic, Disease. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Barton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Bloodstone (50 gp). Eye agate (9 gp).


Social Check DCs

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