Rolf Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his flail. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a pixie cut. His blue eyes are slightly larger than normal.
Personality: This man loves painting and to teach people painting more than just about anything. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and a strong sense of loyalty to human people
Ideals: Artistic, Gifted. Bonds: Immigrant, Mentor. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp. Rhodochrosite (10 gp). 1 Minor magic item.
Geoffrey Gyula, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy.
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Rich, Immigrant, Mentor. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 35000 sp. 1 Minor magic item.
Bertram Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. With a patchy brown beard and wild brown hair. He is very pretty but has cold, dead eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted psionic powers by his dying sister.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Entrepeneur, Gifted, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2400 sp.
Frederick Whitby, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Mercenary, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Family. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4 Alchemist’s fire. 4 Antitoxin. 1 Smokesticks.
Randal Winchester, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with red lining and desert motifs, and sports empty pouches on his belt. He keeps his chestnut hair in a flapper bob. This gray eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Randal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Philantrophist, Joker. Flaws: Antagonistic, Mundane. Bonds: Religious. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
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