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NPC Generator

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Advanced [show]


John Wharton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He prefers to wear flannel, and his gloved hand is found clutching a morningstar. He keeps his long silver hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 16th year, his parents were killed by a dire rats raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to work out more often; and he wants revenge against dire rats

Ideals: Athletic. Flaws: Racist, Addict. Bonds: Poor, Enemies. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

John Wharton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)7 (-2) 16 (+3)8 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Blythe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Logical, Gifted. Flaws: Secretive. Bonds: Rich, Attractive. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Blythe, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)18 (+4) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Goblin, Terran, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Everleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Adventurer, Debt. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Robert Everleigh, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bernard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy pastel pantaloons and a white scarf. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed, Fearful, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Snowdon, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Lance Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Insane, Fearful. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Lance Anderton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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