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NPC Generator

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Advanced [show]


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, black cloak. His brown hair is heavily combed to the right. He has violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Mentor, Job, Adventurer. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Balimaar Heiser, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)7 (-2) 14 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (400 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Wymar Hayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a black suit, tan shirt, and brown tie. He has a golden handlebar mustache and slicked back golden hair. His amber eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: Wymar was raised in a hard working conservative environment. A gifted student he started as a Animal Trainer, but he got bored and became a Dilettante. He inherited the family business which he has now maintained for 13 years.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and he is unsatisfied with his job

Ideals: Joker, Logical. Bonds: Job, Family. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Wymar Hayden, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Dustin Kimberley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan shirt with thin black vertical stripes and brown pants. His white hair is styled in orderly dreadlocks. This amber eyed northerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: Born in the north to a Fletcher, Dustin learned a great deal about his father's area of expertise. Dustin was born on a far northern plains where he grew up under the tutelage of his father, an expert Fletcher. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: Job, Has a crush, Immigrant. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Kimberley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Stealth +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1200 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is well dressed, but even with his fine clothing he looks run-down. With bright red hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military, Job. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Raymond Kendal, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born at the edge of vast island. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Trey Birkenhead, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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