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NPC Generator

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Advanced [show]


William Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His golden hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Philantrophist, Pacifist. Flaws: Insane, Insomniac. Bonds: Rich. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

William Ansley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2300 sp.


Social Check DCs


John Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long white hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Mortician profession.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Flaws: Depressed, Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

John Ramsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly nunchakus and maces. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: He's in love; and seeks redemption

Flaws: Insane. Bonds: Criminal record, Has a crush, Poor, Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Stafford, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Conrad Beitz, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and typically wears yellow cloth garments or leather armor. His right leg appears badly burned and disfigured. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Depressed, Impulsive. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Conrad Beitz, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Emerald (800 gp). Rose (20 gp).


Social Check DCs


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish white hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac. Bonds: Poor, Adventurer, Criminal record, Nature. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Bertram Charlton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 7 (-2)14 (+2)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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