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NPC Generator

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Advanced [show]


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with grey stripes complete with hood. He has a slight overbite and is overall scrawny. His hair is long and blonde with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick mother, and resented it. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Gomory Willoughby, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 30 pp.


Social Check DCs


Robert Law, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and carries tridents. His brown hair is thinning but still full. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He doesn't get along with people that don't share his tastes; and he is a bit of a kleptomaniac

Ideals: Fighting, Professionalism, Impeccable. Bonds: Criminal record, Military. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Robert Law, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. A roughly beaten golden orb (110 gp).


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He is bald on top and has large golden tufts of hair around his ears. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: Henry was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Henry Watson, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theodoric Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. He has silver hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Theodoric was born in the north. At a young age he loved to build and create. A freak accident while working with his Soapmaker mother left him crippled. He was granted arcane powers by his dying sister.

Motivation: He wants revenge against goblins; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Theodoric Lincoln, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Chrysoprase (20 gp). Freshwater pearl (16 gp).


Social Check DCs


Chad Tindall, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he has the majority of his body covered in plate. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with dancing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Artistic, Gifted. Bonds: Attractive. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Chad Tindall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs

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