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NPC Generator

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Advanced [show]


Gunter Elton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple tan robe with red stripes complete with hood. He has blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Justice, Artistic, Gifted. Bonds: Criminal record. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Gunter Elton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)18 (+4) 14 (+2)11 (+0)
Skills Arcana +6, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. He wears his chestnut hair up. This gray eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Athletic. Bonds: Military, Family, Poor. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Trym Hale, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Coral (160 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp).


Social Check DCs


Adelard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a red Stetson hat and red clothes, and sports empty pouches on his belt. His brown hair is singed and shortened. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He became a Fortune-teller soon after.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Depressed, Insomniac. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Adelard Wakefield, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 15 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Thomas Kinsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He dresses like a well dressed Cartwright does. His long white hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Butcher profession.

History: Thomas was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 13 years.

Motivation: An old rival family wants him found.

Flaws: Shy. Bonds: Job, Attractive, Family, Rich. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Thomas Kinsley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Theodoric Stanley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple green line shooting up and back down. He is muscular with a powerful set of arms. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Cook soon after.

Motivation: He is a bit of a kleptomaniac; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Bonds: Job, Criminal record. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Stanley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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