William Landon, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a very tight haircut. He wears large thick round spectacles.
Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. He has drifted from career to career and currently works as a Jeweler.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Artistic, Professionalism, Fighting. Bonds: Job, In love. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (50 gp). Fire opal pendant on a fine gold chain (500 gp). 2 Thunderstones.
Bernard Hornsby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: Bernard lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a navigator and was forced into it by his family
Flaws: Addict. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Black velvet mask with numerous citrines (30 gp).
Solomon Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He carries a battered pickaxe and tarnished longbow as well. His white hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.
History: His father raised him in a mountain cabin. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Nature. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp. 1 Masterwork Thieves’ tools.
Hunter Winthrop, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Roofer uniform, marred by beers. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Roofer business at a young age. A gifted student he started as a Sculptor, but he got bored and became a Roofer. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Good lock.
Arnold Ramsey, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His blonde hair is singed and shortened. His eyes, though not visible through his cowl, are violet.
Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Artistic, Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 30 pp. Hematite (8 gp). Chrysoprase (60 gp). Peridot (60 gp). Alexandrite (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
