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NPC Generator

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Advanced [show]


Adam Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His brown hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Impulsive. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Adam Leighton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 32000 sp. Chrysoprase (70 gp). Moonstone (70 gp). Blue quartz (14 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is slicked back into a classic pompadour. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful. Bonds: Religious, Mentor, Nature. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Raymond Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)6 (-2) 12 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large tan mantle and cape that has been intricately interwoven into his brown robe. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the west. He worked as a nervous Bricklayer and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Bertram Charlton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Peter Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He is portly but not overly obese. His brown hair is cut short. His eyes, though not visible through his cowl, are gray.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: Peter hails from a village terrorized by orcs. In his 17th year, his parents were killed by a orcs raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has money and likes to spend it; and a deep hatred of orcs

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Peter Emsworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Lance Ryland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large tan mantle and cape that has been intricately interwoven into his brown robe, and a wedding ring on his left hand. He has styled his golden hair well, parting it to the left. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Adventurer, Poor. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Ryland, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 7 (-2)8 (-1)
Skills Athletics +3, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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