Raymond Walpole, Male Human [Permalink]
Personal [hide]
Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. His long blonde hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Anselm Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Anselm was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Hunter for hire.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, In love. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Anthony Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Passionate, Professionalism. Bonds: Nature, Slave. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
Rolf Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy black suit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Religious, Rich. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Thomas Burton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears skinny pants and wears a black and green robe with the hood down. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was always a brilliant, if unscrupulous mind. He moved out north to avoid the crime he committed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. Violet garnet (700 gp). 1 Minor magic item.
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