Everard Benson, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large red jacket. His hair, while still mostly white, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Insane, Shy, Mundane. Bonds: Immigrant, Family. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Pink pearl (150 gp). 1 Climber’s kit. 1 Silk rope.
Lance Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with white stripes complete with hood. His blonde hair is smooth and relatively long. His amber eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Opinionated, Pacifist, Impeccable. Bonds: Slave, Rich. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Silver comb with moonstones (100 gp). 1 Minor magic item.
Arnold Nibley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. He has a long white beard with little hanging trinkets. His amber eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.
Ideals: Fighting. Bonds: Job, Enemies, Rich, Slave. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 17000 cp. Carnelian (60 gp). Coral (50 gp). Carnelian (60 gp). Deep blue spinel (1100 gp).
Kody Woods, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He has never given up on his painting dream.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.
Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Job. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 4 (-3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp.
Manfred Churchill, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a blue and green robe with the hood down. He is an epitome of beauty. He has done his best to style his golden hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Logical, Impeccable. Bonds: Attractive, Enemies, Nature. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 5 (-3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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