Peter Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.
History: Peter was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Ideals: Gifted, Entrepeneur. Flaws: Insane, Fearful. Bonds: Job. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Drogo Nibley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Tanner. He sports a flattop hair cut. He has amber eyes and a white hat with a black feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: He got into the Tanner business at a young age. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Impeccable. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1000 sp. Sapphire pendant on gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Raymond Byron, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He sports brown clothing, slightly heavier than average wear. He has done his best to style his golden hair to look like a famous performer. His eyes are blue and beady.
Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich eastern family. He was taken from his home at a very young age. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Rich, Slave. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Dustin Marlowe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a flapper bob. His fierce gray eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Bricklayer in town.
History: He was born in the east. He was an apprentice working in his mother's forge. He has worked as a Bricklayer like his mother before him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Disease. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Alexandre Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He has a white handlebar mustache and slicked back white hair. This gray eyed easterner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants revenge against giants; and wants to open a new tavern
Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Deep blue spinel (900 gp). Zircon (40 gp). Iolite (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!