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NPC Generator

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Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green coat over a tan low-cut shirt, and a small hat upon his head. His hair is long and blonde with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. This green eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: When he was but 8 years old his parents immigrated from the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record, Religious. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Guy Harrington, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 18 (+4)13 (+1)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears grey painted combat armor at almost all times. He has brown hair. He has gleaming, smiling violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich eastern family. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Ralf Watson, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Aquamarine (1200 gp). Iolite (30 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). 1 Superior lock.


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Mayor. His red hair is lengthy. He has a dull look in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: Henry was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Mayor.

Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety

Flaws: Lazy, Fearful. Bonds: Religious, Job, Criminal record. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Henry Tinley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 700 sp. Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Reynard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a violet and white robe with the hood down. His tied-back hair is silver. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Military, Poor, Job. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Ainsworth, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His eyes are gray and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Arnold Browning, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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