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NPC Generator

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Advanced [show]


Jocelyn Fawcett, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow coat over a white low-cut shirt, and a feathered hat upon his head, and a wedding ring on his right hand. His hair is chestnut and curly. He has hazel eyes.

Personality: He has always had a great fascination with Human culture. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Jocelyn was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up club and armor he uses now. He now owns his own business.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Flaws: Racist, Hedonist. Bonds: In love, Job, Nature. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Jocelyn Fawcett, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 7 (-2)18 (+4)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Reed, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Justice. Bonds: Attractive, Job, Poor, Family. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Balimaar Reed, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anthony Tinley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars, and is pretty ugly. His moppish silver hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Anthony Tinley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Henry Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy pastel suit. Beneath his clothing is a huge mess of scar tissue. His brown hair is heavily combed to the right. His gray unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Tanner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Flaws: Disease, Hedonist, Fearful. Bonds: Attractive, Slave, Poor. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Henry Hampton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: An abacus with copper, silver and gold markers (50 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His tied-back hair is silver. His gray unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Priest profession.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He inherited the family business which he has now maintained for 15 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Disease, Mundane. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Tim Marley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Zircon (50 gp). Black pearl (400 gp). Golden yellow topaz (400 gp).


Social Check DCs

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