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NPC Generator

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Advanced [show]


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is cut short. His eyes are green and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the east, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Nature, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Gerald Ainsworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Darkwood Buckler.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown armored body suit, with a simple white line shooting up and back down. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Shy, Mundane. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Chatham, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His amber eyes peer out from beneath his small white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and he has a crush on the local laborer

Flaws: Sensitive. Bonds: Rich, Has a crush, Immigrant, Job, Guardian. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Cornish, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Freshwater pearl (5 gp). Azurite (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Emsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a black coat with grey slacks. He has a moderate pudge and is not very fit. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He's attracted to the PC; and he's in love

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Emsworth, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Miles Soames, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. He wears his hair in dreadlocks. His eyes are green and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well.

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Disease. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Miles Soames, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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