Trym Rutland, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a black and violet robe with the hood down. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Ideals: Pacifist. Flaws: Ugly, Insane, Hedonist. Bonds: Nature. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Dustin Quinton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light brown in addition to tight pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west to a Baker, Dustin learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Baker for hire.
Motivation: Wants to open a new tavern.
Ideals: Joker, Optimist. Bonds: Job, Adventurer. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Anthony Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are violet and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gifted from a young age, Anthony studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Gomory Skelton, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and violet robe with the hood down. He has a long brown beard with little hanging trinkets. His brown unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a island tribe. He has had some formal dancing training, and achieved minor success. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and seeks redemption
Ideals: Artistic. Flaws: Disease, Shy, Impulsive. Bonds: Nature. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Heward Digby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His black hair is thinning but still full. He has green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He struck the Locksmith job and began his own company from there.
Motivation: Further expansion of business; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant, In love. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 5 (-3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp.
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