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NPC Generator

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Advanced [show]


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is singed and shortened. His eyes are hazel and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. His druidic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content.

Ideals: Justice, Gifted. Flaws: Ugly, Mundane. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Trym Tenley, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Amber (130 gp). Banded agate (15 gp).


Social Check DCs


Simon Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. His golden hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of southern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Simon Wesley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with tan lining and desert motifs. He sports a long chestnut beard, and similarly colored long hair. His ears are large.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and revenge

Flaws: Ugly. Bonds: Job, Adventurer, Military, Enemies. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Cory Sherwood, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black pearl (900 gp). Hematite (4 gp). Peridot (30 gp). Bloodstone (30 gp).


Social Check DCs


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Justin Tickle, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Henry Vance, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Henry Vance, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Infernal, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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