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Advanced [show]


Nicholas Ryland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears blue painted combat armor at almost all times, and a wedding ring on his right hand. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: In love, Military. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Nicholas Ryland, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Hugh Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His head has been shaved. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Hugh Southey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 10 (+0)18 (+4)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. Black pearl (300 gp). Golden yellow topaz (300 gp). Deep green spinel (160 gp).


Social Check DCs


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He is portly but not overly obese. His black hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Family. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Bertram Blakely, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has hazel eyes and a violet hat with a brown feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Body Guard business at a young age. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to unite with his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Randal Cooper, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Medicine +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Tanglefoot bags. 2 Smokesticks. 7 Acid flasks.


Social Check DCs


Gerald Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Enfield, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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