Odo Windsor, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy red hair. He has several tiny amber earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Slave. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Guy Rylan, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with grey colored cloaks and clothing, he is not a threatening figure. His long blonde hair reaches down to his waist. His eyes are green.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Persistence. Bonds: Guardian, Religious, Slave. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Tim Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly flails and sickles. His silver hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Immigrant, Religious. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Brown-green garnet (150 gp). Chalcedony (70 gp). Rhodochrosite (7 gp). Smoky quartz (70 gp).
Simon Colby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear white clothing when he does not wear armor, and is pretty ugly. His auburn hair is heavily combed to the right. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush
Flaws: Ugly, Sensitive. Bonds: Slave, Nature, Adventurer, Has a crush. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.
Theodoric Willoughby, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy grey pantaloons and a brown scarf. He wears his blonde hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and money/treasure
Flaws: Ugly, Insomniac, Shy. Bonds: Rich, Military. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Alchemist’s fire.
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