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Advanced [show]


Dean Gyula, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear blue clothing when he does not wear armor. His chestnut hair is cut short. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Family. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Dean Gyula, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Jet (110 gp). Eye agate (6 gp). Tourmaline (110 gp).


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is singed and shortened. This violet eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Arnold will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Arnold studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Arnold Brandon, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +2, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan pants and tee shirts. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Arnold studied abroad. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted druidic powers by his dying sister.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Gifted, Artistic. Flaws: Lazy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Arnold Lancaster, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Merton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Justice. Flaws: Cynical. Bonds: Military. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Merton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)6 (-2)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Bricklayer does. He sports a long red beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Drogo was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Bricklayer soon after.

Motivation: Further expansion of business.

Ideals: Gifted, Professionalism. Flaws: Insane. Bonds: Job, Attractive. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Drogo Livingstone, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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