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NPC Generator

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Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Apothecary in town.

History: The child of a Ruler, who enjoyed hunting, Bertram was taken on many hunting expeditions. In his 16th year, his parents were killed by a illithids raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Nature, Job, Enemies, Rich. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Bertram Royston, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)18 (+4) 9 (-1)13 (+1)
Skills Investigation +7, Nature +7
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright blonde hair and a scraggly beard. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: Gilbert hails from a village terrorized by gnolls. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and many gnolls want him driven away

Flaws: Ugly, Hedonist, Addict, Racist. Bonds: Enemies. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Richie, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 7 (-2)12 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his nunchaku. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long white hair is drawn into a two foot long braid. His eyes are blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Shy, Forgetful. Bonds: Attractive, Rich. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Alex Harlow, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Hematite (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Henry Clapham, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 7 (-2)4 (-3)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Sylvan, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Silk rope. 1 Silver holy symbol. 1 Masterwork Thieves’ tools.


Social Check DCs


Norman Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown top hat and brown clothes. His hair, while still mostly auburn, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Mason business at a young age. He struck it rich when he found rare goods in large quantities. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Mentor, Job, Rich. Occupation: Mason

Voice: German accent

Attributes [hide]

Norman Lincoln, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 16000 cp.


Social Check DCs

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