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Advanced [show]


Kody Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and he perpetually has his shortspear ready. He has styled his red hair well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Impeccable. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Kody Ashley, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)5 (-3) 14 (+2)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Chrysoberyl (120 gp). Fire opal (700 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Don Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green Stetson hat and green clothes. His hair is black, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Don was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Nothing but the best is good enough for him; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Artistic, Impeccable. Bonds: Attractive, Job, Rich. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Don Stapleton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Miles Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green costume with the symbols of the sun god on his torso. He sports a flattop hair cut. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Sensitive, Shy. Bonds: Immigrant, Slave. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Miles Melancon, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Professionalism. Flaws: Disease, Insomniac. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Van Es, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has styled his auburn hair well, parting it to the left. He has a dull look in his hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Religious, Mentor, Rich. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Robert Kitchur, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)9 (-1) 7 (-2)12 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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