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NPC Generator

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Advanced [show]


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a tan costume with the symbols of death on his torso. He has a hunchback. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a engraver and was forced into it by his family

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Ernest Rayden, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His hair is short and auburn. He has a dull look in his violet eyes.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered painting. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Badger, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)6 (-2) 16 (+3)13 (+1)
Skills Arcana +0, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His chestnut hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Gomory Trowbridge, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 4 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Adam Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His long golden hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.

History: Adam hails from a village terrorized by gnolls. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Wants to work out more often; and many gnolls want him driven away

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Adam Walcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Coral (90 gp). Red garnet (90 gp).


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries ceremonial daggers. His hair is short and black. His fierce violet eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Forgetful, PTSD. Bonds: Rich. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Gresham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)14 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs

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