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NPC Generator

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Advanced [show]


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a brown and red handkerchief worn on his left side. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Depressed, Insane, Disease, Mundane. Bonds: Rich, Slave. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Anselm Palomarez, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Wade, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a white poncho over his likewise colored trousers and shirt. He wears a feathered hat to cover his moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Anselm Wade, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Red spinel (50 gp). Deep blue spinel (500 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Balimaar Trollope, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His hair, while still mostly red, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 8 years old his parents immigrated from the east. Balimaar was born on a far eastern forest where he grew up under the tutelage of his father, an expert Miller. He now mingles about in high society.

Motivation: To protect his home.

Ideals: Justice, Artistic. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Balimaar Trollope, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)7 (-2) 12 (+1)4 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has styled his red hair well, parting it to the left. His green eyes are slightly larger than normal.

Personality: Eccentric and domineering, Lance will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 4 years old his parents immigrated from the north. A gifted student he started as a Unemployed, but he got bored and became a Knight. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Professionalism, Impeccable. Bonds: Immigrant, Job. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Addington, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He wears a small hat to cover his moderate length auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: He wants revenge against goblins; and revenge

Ideals: Logical. Flaws: Addict. Bonds: Poor, Enemies, Military. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Norman Yardley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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