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NPC Generator

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Advanced [show]


Norman Willoughby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly crossbows and axes. His black hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Philantrophist. Flaws: Secretive. Bonds: Criminal record, Attractive, Religious. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Norman Willoughby, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Home, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Knight does. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He sports a long silver beard, and similarly colored long hair. He has brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east to a Knight, Henry learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Racist. Bonds: Job, Rich, Slave. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Home, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)13 (+1) 4 (-3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Peter Lincoln, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and carries scythes. He has a white handlebar mustache and slicked back white hair. His violet eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Rich, Job. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Peter Lincoln, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1300 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Henry Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. His brown hair is knotted and matted. He has green eyes and a white hat with a brown feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Justice, Gifted. Bonds: Criminal record, Nature. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Henry Pickering, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 6 (-2)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alex Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with broad hat. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a Junk Dealer soon after.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Alex Yeardley, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 7 (-2)12 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 8
Languages Common, Terran, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 700 gp. Lapis lazuli (9 gp). Aquamarine (800 gp). Hematite (9 gp). Jasper (50 gp).


Social Check DCs

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