Trey Blakeley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean black cloak covering his clean studded leather. His head has been shaved. His eyes are amber and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Seamstress, his father struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp. Silver comb with moonstones (700 gp).
Charles Stratford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has done his best to style his silver hair to look like a famous performer. His eyes are violet and catlike.
Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: When he was but 5 years old his parents immigrated from the south. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Immigrant, Military. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gomory Garrick, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man sports blue clothing, slightly heavier than average wear. His auburn hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Silver pearl (90 gp). Pink pearl (90 gp). Aquamarine (1000 gp). Red-brown spinel (90 gp).
Roger Carlisle, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes and a blue hat with a green feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Glassblower, his mother struggled to pay the bills. His childhood dream was to be a Glassblower, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wants to open a new tavern
Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor, Job. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Kyle Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy yellow suit. He has wavy golden hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy
Ideals: Artistic. Flaws: Shy, Greedy. Bonds: Attractive, Criminal record, Rich. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 13000 sp.
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