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Advanced [show]


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. He is baby faced.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Merchant, Charles learned a great deal about his mother's area of expertise. His childhood dream was to be a Marshal, but he was a colossal failure. He became a Merchant soon after.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and expand his business

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Enemies. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Charles Vance, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills History +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with small hat. He wears a small hat to hide his balding. He is baby faced.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the east. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Bonds: Immigrant, Military. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Shane Middleton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Soames, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is typically in his Soapmaker uniform. His skin is also unnaturally pale. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes and a tan hat with a brown feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business; and to be a junk dealer again

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, In love. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Soames, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Jade (40 gp). Moonstone (20 gp). Red spinel (40 gp).


Social Check DCs


Alexandre Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a blue suit, brown shirt, and black tie. His golden hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a cook and was forced into it by his family

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Enemies. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Alexandre Roscoe, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Drogo studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Weaver

Voice: American accent

Attributes [hide]

Drogo Tyndall, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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