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NPC Generator

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Advanced [show]


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He has no hair. This blue eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of northern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a stylist again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Gerard Conway, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2100 sp. Chalcedony (30 gp).


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears skinny pants and wears a grey and black robe with the hood down. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Roland Barclay, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Azurite (4 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Robert Ryland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his kukri. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: Robert was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Bonds: Attractive, Job. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Robert Ryland, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)3 (-4)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Rich, Adventurer, Has a crush. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hubert Hornsby, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs


William Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long auburn beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Spy for hire.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Rich, Criminal record, Nature, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

William Tindall, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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