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NPC Generator

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Advanced [show]


Raymond Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long silver beard, and similarly colored long hair. His green eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Bonds: Attractive, Guardian, Military, Nature. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Raymond Kimberly, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Rutland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the large cave and found the beat up trident and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Fighting, Athletic. Flaws: Racist, Shy. Bonds: Nature. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Thomas Rutland, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: Shane was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Entrepeneur, Athletic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Shane Jacobs, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Aldous Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright red suits and hats. His hair is short and white. His brown unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Flaws: Disease, Antagonistic. Bonds: In love, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Huckabee, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. A delicate silver chain set with a tourmaline (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Lewis Clifford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has moderate length silver hair. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Gifted, Logical. Bonds: Religious, Mentor. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Lewis Clifford, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp.


Social Check DCs

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