Alexandre Tattersall, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Courier.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Impulsive. Bonds: Religious, Poor, Job. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Superior lock.
Kody Preston, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a white coat, and sports empty pouches on his belt. His black hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the west. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Bonds: Attractive, Job, Immigrant. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Thomas Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is typically in his Dyer uniform. He has a hunchback. His red hair is styled in orderly dreadlocks. His green eyes peer out from beneath his feathered violet hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Roger Langley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is greedy.
Flaws: Selfish, Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Peter Harlow, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, In love, Nature. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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