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NPC Generator

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Advanced [show]


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown costume with the symbols of strength on his torso. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Hedonist. Bonds: Mentor, Job, Criminal record. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Bertram Hale, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Anselm Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Anselm studied abroad. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He has a crush on the local Cartwright; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Anselm Wade, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Magnifying glass. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Solomon Rutland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears an entirely pastel suit with brown socks and a vest with buckled shoes. With a patchy brown beard and wild brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Solomon was born with his father's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Solomon Rutland, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (16 gp). Black pearl (200 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Branson, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sellsword does, and he perpetually has his hand crossbow ready. His wide-brimmed hat is riddled with cuts and holes. His eyes are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Ploughman, but he got bored and became a Sellsword. He now mingles about in high society.

Motivation: Money/treasure; and expand his business

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Job, Rich. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Gilbert Branson, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. 4 Alchemist’s fire. 3 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, tan cloak, and a wedding ring on his right hand. He is bald on top and has large black tufts of hair around his ears. His eyes are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anselm hails from a village terrorized by gnolls. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Job, Enemies, Family. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Anselm Atherton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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