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NPC Generator

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Advanced [show]


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an entirely blue suit with black socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His silver hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Fearful. Bonds: Slave, Rich. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Anselm Berkeley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Raymond Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered north to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Depressed, Shy, PTSD. Bonds: Attractive, Slave. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Raymond Spalding, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


William Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a slight overbite and is overall scrawny. His hair is golden and very short. His violet unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Apothecary mother left him crippled. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Disease, Antagonistic, Insane. Bonds: Criminal record. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

William Clare, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Trym Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his chestnut hair to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Extrovert, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Trym Brixton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Churchill, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with top hat. His hair is black and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Military, Job, Family. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Churchill, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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