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Advanced [show]


Gilbert Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a violet cloak and cross-gartered green stockings. He has wavy golden hair. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Kimberley, Male Human Fighter 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Black opal (1300 gp). Star rose quartz (80 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears an entirely blue suit with tan socks and a vest with buckled shoes. He wears his hair in dreadlocks. His eyes are violet and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Radcliffe, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Draconic, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Freshwater pearl (16 gp). Alexandrite (800 gp). Deep green spinel (140 gp).


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a simple brown robe with grey stripes complete with hood. His clothes are grease stained in places. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Butcher, Anselm learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a Butcher soon after.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Anselm Browning, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a pastel and black robe with the hood down. His hair is long and chestnut with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. He has a dull look in his blue eyes.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gerard was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: Expand his business; and he's attracted to the pc

Flaws: Shy. Bonds: Family, Job, Has a crush. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Gerard Carlyle, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 4 Holy water.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light black in addition to tight pants. His chestnut hair is greasy and uncared for. He has a tattooed face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Charles Gracey, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 16 (+3)16 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs

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