Anthony Ramsay, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.
History: Born to a poor family in the city he treasured whatever gifts he got. Anthony was born on a far western island where he grew up under the tutelage of his father, an expert Fletcher. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the west; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield.
Miles Radcliffe, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man wears a black broad hat and black clothes. He has silver hair. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Job, Military, Slave. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Ignan, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 6000 sp.
Geoffrey Kirby, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a red costume with the symbols of the four houses of cards on his torso. His hair is short and golden. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Roofer.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2700 sp.
Hugh Landon, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His left leg appears badly burned and disfigured. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.
History: Hugh was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and expand his business
Flaws: Racist, Antagonistic, PTSD. Bonds: Job. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (600 gp).
Ralf Camden, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is knotted and matted. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Emotional, Fearful. Bonds: Adventurer. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 7000 sp.
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