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NPC Generator

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Advanced [show]


Bertram Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His white hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic. Flaws: Mundane, Racist. Bonds: Attractive, Military, Nature. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Bertram Wordsworth, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)5 (-3) 14 (+2)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Tim Clinton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His white hair is still thick. His amber eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Tim Clinton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports tan clothing, slightly heavier than average wear. His brown hair is braided into rings. He has gleaming, smiling gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Bellfounder in town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a orcs raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying brother.

Motivation: To be a Unemployed again; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Flaws: Secretive. Bonds: Immigrant, Job, Enemies. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Anselm Denholm, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Kent, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Cory Kent, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Chatham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: Human compassion; and he is greedy

Ideals: Extrovert. Flaws: Addict, Racist. Bonds: Attractive, Criminal record, Rich. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Diggory Chatham, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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